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Levels

Skills

  • secret skills

Spells

  • secret spells

Songs

  • secret songs
Credit: https://warhammerfantasy.fandom.com/wiki/Runesmith

Runesmith

Primary Attribute: Wisdom

Secondary Attribute: Intelligence

Boost / Gimps

Armor: Cloth

Is CSR? True

Required Allegiances: Wargar, Thaxanos

Required Races: HillDwarf, MountainDwarf

Required Classes: Cleric

Required Gods: Cliath

Creation Skill / Spell / Song Groups

Basics

  • Runesmith Basics

Default

  • Runesmith Default

Click to show help file

Help File: 
help runesmith
runesmith
All Dwarfs have a strong mistrust towards magic, but this does not mean
that over the centuries they have not learned how to use it in various ways.
Although most are unable to cast proper incantations in the form of spells,
the Dwarfs have mastered the art of endowing everyday items with arcane
powers by means of magical runes.  Dwarven weaponsmiths and artificers have
acquired unsurpassed skills when it comes to making magic weapons and
armour, but the guild of the Runesmiths has brought the use of runes one
step ahead, for they have managed to channel the power of runic magic into
runestaffs, allowing them to actually cast spells in a similar way to
wizards of other races.  

This form of magic was given to the Dwarves of Wargar by Cliath, whom was
severly wounded by Deathmeer the Abhorrant.  Cliath wanted the Dwarves to
lead the charge against Malachive and the Abhorrants and thus entrusted the
power of runes to Hill and Mountain Dwarves.  Only clerics of Cliath may
learn the ways of the Runesmith.  

Cliath does not allow Runesmiths outside of Wargar, with the exception of
retired Dwarves who restire to Thaxanos.   
 
Who Can Be a Runesmith:  Hill or Mountain Dwarves only
Must be a follower of Cliath and a Cleric

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