Haste

Ability Type

Spell

Groups

Angel Default, Balanx Default, Battlemage Default, Bladesinger Default, Chaos Weaver Default, Demon Default, Eldritch Default, Enchantor Default, Enhancement, Giant Basics, Illusionist Default, Invoker Default, Mage Default, Mentalist Default, Necromancer Default, Runesmith Default, Transmuter Default, Warlock Default, Witch Default, Wujen Default

Duration

27 ticks (about 18 min 27 s)

The longest this effect was ever seen to last in players' game logs, in ticks (a tick is about 41 seconds). It can vary with the caster's level, and combat effects count down in pulses inside a tick.

Help File


help Haste
HASTE
HASTE

Syntax: cast 'haste' <target>

The haste spell increases the speed and agility of the recipient, allowing
an extra attack (or even a backstab) in combat, and improving evasive
abilities in combat.  

However, it produces a great strain on the system, such that recuperative
abilities are halved.  Haste is capable of negating the slow spell.  

See also - ENHANCEMENT SLOW