Parry

Ability Type

Skill

Groups

Angel Basics, Angel Default, Armsman Default, Balanx Basics, Balanx Default, Barbarian Default, Bard Default, Battlerager Default, Bladesinger Default, Charlatan Default, Crusader Default, Demon Basics, Demon Default, Dragonslayer Default, Eldritch Default, Giant Default, Jongleur Default, Nightshade Default, Paladin Default, Pirate Default, Runesmith Default, Samurai Default, Shukenja Default, Skald Default, Warrior Default, Wujen Default

Help File


help Parry
PARRY
If at first you fail to dodge, block it.  Parry is useful for deflecting 
attacks, and is successful more often than dodge.  Parry requires a weapon for
full success, the hand-to-hand skill may also be used, but results in reduced
damage instead of no damage.  The best chance of parrying occurs when the
defender is skilled in both his and his opponent's weapon type.