Detect Magic

Ability Type

Spell

Groups

Assassin Default, Avenger Default, Balanx Default, Battlemage Default, Bladesinger Default, Chaos Weaver Default, Cleric Default, Confessor Default, Crusader Default, Demon Default, Detection, Enchantor Default, Giant Basics, Illusionist Default, Invoker Default, Mage Default, Mentalist Default, Necromancer Default, Shadowmage Default, Shaman Default, Transmuter Default, Warlock Default, Witch Default, Wujen Default

Duration

55 ticks (about 37 min 35 s)

The longest this effect was ever seen to last in players' game logs, in ticks (a tick is about 41 seconds). It can vary with the caster's level, and combat effects count down in pulses inside a tick.

Help File


help 'Detect Magic'
'DETECT MAGIC'
Syntax: cast 'detect magic'
 
This spell enables the caster to detect magical objects.  Additional, if cast
in a room where magic resides it will allow the caster to know what that magic
is and whom it originated from.