the templar officer (Level 13)
- ID
- Look Name
- A templar officer keeps an eye on things here.
- First Keyword
- templar officer
- Race
- human
- Continent
- Althainia
- Area
- Catacombs
- Gender
- male
- Alignment
- Evil
- Creature Type
- Mob
- HP / Mana
- 177 / 137
- Damage
- 2d5 slash
- Offensive Tactics
- disarm, dodge, trip, assist_vnum
- Affects
- detect_invis
- Seen Room
- Junction of hallways
- Notes
-
Creature: [1;37mthe templar officer[0m Race: [1;37mhuman[0m ---------------------------------------------------------- the templar officer appears to be a evil and corrupt soul. Their wealth appears to be 0 gold and 0 silver They appear to be male. The base health of this creature is 177. The base magically ability of this creature is 137. This creature is upon the cycle of training '13' This creature does 2d5 damage in a slash manner. The creature has the following characteristics: Offensive Tactics:disarm dodge trip assist_vnum This creature is affected by detect_invis
- Description
-
A templar officer tells you 'Better move along evil one!' The templar officer is in excellent condition. The templar officer has full magical ability. The templar officer is using: <worn on torso> ([1;34mBlue Aura[0m) a suit of chainmail <wielded> ([1;34mBlue Aura[0m) a templar's sword