a bandit (Level 29)

ID
Look Name
A bandit on patrol is here, ready to fight.
First Keyword
bandit
Race
human
Continent
Arkania
Area
BanditCamp
Gender
male
Alignment
Evil
Creature Type
Mob
HP / Mana
830 / 369
Damage
2d12 pierce
Offensive Tactics
dodge, trip
Affects
haste
Seen Room
The Beginning of the Clearing
Notes
Creature: a bandit Race: human
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a bandit appears to be a evil and corrupt soul.
Their wealth appears to be 0 gold and 0 silver
They appear to be male.
The base health of this creature is 830.
The base magically ability of this creature is 369.
This creature is upon the cycle of training '29'
This creature does 2d12 damage in a pierce manner.
The creature has the following characteristics:
Offensive Tactics:dodge trip
This creature is affected by haste
Description
 This bandit like the others is dressed in a earthen toned set of leathers to help camouflage him in the dark woods.  His face is scarred and weathered and he looks unhappy with your intrusion into his forest.  He draw's his sword when he see's you and calls out in alarm to warn the camp.   A bandit is in excellent condition.  
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