Rooms
Chamber of Repose
- Sector
- inside
- Exits
- north, east, south, west, up, down
- First seen
- 2026-04-25 15:07 UTC
- Last seen
- 2026-08-23 13:12 UTC
- Variants
- 3
Title
[0;36m[38;5;61mC[1;30mhamber of [38;5;61mR[1;30mepose[0m[0m
Description
This expansive and sparsely decorated windowless chamber is illuminated by sconces and two smaller versions of black chandeliers. A thin dark gray carpet runs its length while both north and south facing walls are split into many small walled off and doorless chambers boasting single comfortable cots and small personal chests for their occupants. The center of the room has been left open, the carpet expanding from wall to wall with benches flanking the center path and ample shelving scales the cross section. A fractured [38;5;61mmirror[0m is set on one wall, and a mystic [38;5;61mvault[0m on the other. To either side of the arched doorway elegant alcoves house important tablets: the [38;5;61mCode of Conduct[0m, and the [38;5;61mTenets of Drakkara[0m.
Exits
[Exits:[0;32m north east south west up down [0m ]
Objects seen
[1;30m[0m
A black demonic skull trickles quietly with water here.
A shifting [1;30mvoid[0m of umbra containing items of varied use hums quietly.
[0m
The door of the mystic vault is here in the wall.
A hammock of sailcloth hangs here.
A shimmering black gate rises from the ground, leading to parts unknown.
A glittering [1;37mwhite[0m stone lies here.
([0;36mGlowing[0m) A bright ball of light shimmers in the air.
A steel shovel with a wooden handle lies here.
An iron-cast cannonball is rolling around here.
the corpse of the Misery Keep Lord is crucified here upon a symbol of Drakkara.
The corpse of Ezrianne is lying here.
The corpse of Melchaleve is lying here.
Title
[0;36m[38;5;61mC[1;30mhamber of [38;5;61mR[1;30mepose[0m[0m
Description
This expansive and sparsely decorated windowless chamber is illuminated by sconces and two smaller versions of black chandeliers. A thin dark gray carpet runs its length while both north and south facing walls are split into many small walled off and doorless chambers boasting single comfortable cots and small personal chests for their occupants. The center of the room has been left open, the carpet expanding from wall to wall with benches flanking the center path and ample shelving scales the cross section. A fractured [38;5;61mmirror[0m is set on one wall, and a mystic [38;5;61mvault[0m on the other. To either side of the arched doorway elegant alcoves house important tablets: the [38;5;61mCode of Conduct[0m, and the [38;5;61mTenets of Drakkara[0m.
Exits
[Exits:[0;32m north east south west up down [0m ]
Objects seen
A shimmering black gate rises from the ground, leading to parts unknown.
A black demonic skull trickles quietly with water here.
[0m
The door of the mystic vault is here in the wall.
A shifting [1;30mvoid[0m of umbra containing items of varied use hums quietly.
The corpse of Ezrianne is lying here.
A delicious magic mushroom is here.
Title
[0;36m[38;5;61mC[1;30mhamber of [38;5;61mR[1;30mepose[0m[0m
Exits
[Exits:[0;32m north east south west up down [0m ]
Objects seen
[1;30m[0m
A black demonic skull trickles quietly with water here.
[0m
The door of the mystic vault is here in the wall.
A shifting [1;30mvoid[0m of umbra containing items of varied use hums quietly.