The djinn (Level 28)
- ID
- Look Name
- The djinn issues forth from the confines of a small lamp.
- First Keyword
- djinn
- Race
- human
- Continent
- Althainia
- Area
- Pyramid
- Gender
- male
- Alignment
- Evil
- Creature Type
- Mob
- HP / Mana
- 681 / 260
- Damage
- 2d10 pierce
- Offensive Tactics
- dodge, assist_vnum
- Affects
- infrared
- Seen Room
- The Vault of the Lamp
- Notes
-
Creature: [1;37mThe djinn[0m Race: [1;37mhuman[0m ---------------------------------------------------------- The djinn appears to be a evil and corrupt soul. Their wealth appears to be 0 gold and 0 silver They appear to be male. The base health of this creature is 681. The base magically ability of this creature is 260. This creature is upon the cycle of training '28' This creature does 2d10 damage in a pierce manner. The creature has the following characteristics: Offensive Tactics:dodge assist_vnum This creature is affected by infrared
- Description
-
The djinn is a mighty being formed from the air itself and frequently imprisoned in a small lamp, used to do the bidding of those who find him. He smiles down at you congenially, arms folded across his blue-tinged skin, and strokes his goatee. The djinn is in excellent condition. The djinn has full magical ability.