a trouble maker (Level 50)

ID
Look Name
A trouble maker stands around attempting to push people into the walls.
First Keyword
trouble maker
Race
human
Continent
Limbo
Area
Hell
Gender
none
Alignment
Evil
Creature Type
Mob
HP / Mana
4780 / 231
Damage
5d8 pound
Offensive Tactics
disarm, dodge, trip, assist_vnum
Affects
infrared, haste
Seen Room
Living Walls
Notes
Creature: a trouble maker Race: human
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a trouble maker appears to be a evil and corrupt soul.
Their wealth appears to be 0 gold and 0 silver
They appear to be none.
The base health of this creature is 4780.
The base magically ability of this creature is 231.
This creature is upon the cycle of training '50'
This creature does 5d8 damage in a pound manner.
The creature has the following characteristics:
Offensive Tactics:disarm dodge trip assist_vnum
This creature is affected by infrared haste
Description
 He stands near the wall attempting to look casual however he cannot contain his excitement.  His face is hardly visible in the dim light.  On his hands you see some blood stains, perhaps from previous murders which he has commited.   A trouble maker is in excellent condition. A trouble maker has full magical ability.  A trouble maker is using: <worn on head>      the angel's skull  
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