the guiding light (Level 50)
- ID
- Look Name
- The Guiding Light is here mumbling about Fate.
- First Keyword
- guiding light
- Race
- unique
- Continent
- Arkania
- Area
- EnchantedForest
- Gender
- none
- Alignment
- Good
- Creature Type
- Mob
- HP / Mana
- 4773 / 800
- Damage
- 5d8 pound
- Offensive Tactics
- dodge, fast, kick, kick_dirt, parry, trip, crush
- Affects
- invisible, detect_evil, detect_good, detect_invis, detect_hidden, sanctuary
- Resistances
- charm, fire, poison, disease
- Vulnerabilities
- cold, energy, mental
- Seen Room
- The Guiding Light
- Notes
-
Creature: [1;37mthe guiding light[0m Race: [1;37munique[0m ---------------------------------------------------------- the guiding light appears to be a good soul. Their wealth appears to be 0 gold and 0 silver They appear to be none. The base health of this creature is 4773. The base magically ability of this creature is 800. This creature is upon the cycle of training '50' This creature does 5d8 damage in a pound manner. The creature has the following characteristics: Offensive Tactics:dodge fast kick kick_dirt parry trip crush Resistances: charm fire poison disease Vulnerbilities: cold energy mental This creature is affected by invisible detect_evil detect_good detect_invis detect_hidden sanctuary
- Description
-
You look at the Guiding Light and observe that it is watching some figurines closely. Once in awhile, it reaches down and moves one slightly. There is a look of complete concentration on it's face, so intense it doesn't observe you here. Suddenly it gasps and swears, then mumbles about the Hand of Fate. The guiding light is in excellent condition. The guiding light has full magical ability. The guiding light is using: <worn around neck> ([1;30mInvis[0m) ([0;36mGlowing[0m) ([1;33mHumming[0m) a crystal key