an alchemist (Level 13)

ID
Look Name
An alchemist wanders by in search of magical herbs.
First Keyword
alchemist
Race
human
Continent
Althainia
Area
ElementalCanyon
Gender
none
Alignment
Evil
Creature Type
Mob
HP / Mana
157 / 127
Damage
1d10 pound
Offensive Tactics
backstab, disarm, dodge, kick_dirt, trip, assist_vnum
Affects
detect_invis, detect_hidden
Seen Room
A Fiery Pathway
Notes
Creature: an alchemist Race: human
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an alchemist appears to be a evil and corrupt soul.
Their wealth appears to be 0 gold and 0 silver
They appear to be none.
The base health of this creature is 157.
The base magically ability of this creature is 127.
This creature is upon the cycle of training '13'
This creature does 1d10 damage in a pound manner.
The creature has the following characteristics:
Offensive Tactics:backstab disarm dodge kick_dirt trip assist_vnum
This creature is affected by detect_invis detect_hidden
Description
 Rare herbs are rumored to grow only in the canyon. An alchemist is in excellent condition. An alchemist has full magical ability.  
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