the grand templar (Level 16)
- ID
- Look Name
- The grand templar stands here quietly observing your actions
- First Keyword
- grand templar
- Race
- human
- Continent
- Althainia
- Area
- Catacombs
- Gender
- male
- Alignment
- Evil
- Creature Type
- Mob
- HP / Mana
- 247 / 122
- Damage
- 2d6 pierce
- Offensive Tactics
- disarm, dodge, trip, assist_vnum
- Affects
- detect_invis, detect_hidden, sanctuary
- Seen Room
- Grand Templar s room
- Notes
-
Creature: [1;37mthe grand templar[0m Race: [1;37mhuman[0m ---------------------------------------------------------- the grand templar appears to be a evil and corrupt soul. Their wealth appears to be 0 gold and 0 silver They appear to be male. The base health of this creature is 247. The base magically ability of this creature is 122. This creature is upon the cycle of training '16' This creature does 2d6 damage in a pierce manner. The creature has the following characteristics: Offensive Tactics:disarm dodge trip assist_vnum This creature is affected by detect_invis detect_hidden sanctuary
- Description
-
A slight, tolerant smile comes briefly across his face. In the blink of an eye he seems stern again. The grand templar is in excellent condition. The grand templar has full magical ability. The grand templar is using: <used as light> ([0;36mGlowing[0m) ([1;33mHumming[0m) a glowing key <held> ([0;36mGlowing[0m) a flask of holy water