Rescue

Ability Type

Skill

Groups

Angel Basics, Angel Default, Battlerager Default, Dragonslayer Default, Giant Default, Skald Default, Swashbuckler Default, Warrior Default

Help File


help rescue
FLEE RESCUE
FLEE RESCUE
Syntax: flee
Syntax: rescue   <character>
Once you start a fight, you can't just walk away from it.  If the fight
is not going well, you can attempt to FLEE, or another character can
RESCUE you.  (You can also RECALL, but this is less likely to work,
and costs more experience points, then fleeing).
If you lose your link during a fight, then your character will keep
fighting, and will attempt to RECALL from time to time.  Your chances
of making the recall are reduced, and you will lose much more experience.

RESCUE
A friend in need is a friend indeed.  And when in combat, a warrior with
the rescue skill is just the friend you need.  Rescue allows you to intercede
in combat, protecting weaker characters from bodily harm. Hopefully the
favor will be returned.  Success in rescuing depends on the skill rating, as
well as a comparison of level, dexterity, and speed between the character and
the target. (note: you rescue a friend, not the monster)