Frenzy
Ability Type
Spell
Groups
Angel Default, Anti-Paladin Default, Avenger Default, Balanx Default, Benedictions, Cleric Default, Confessor Default, Crusader Default, Giant Basics, Paladin Default, Priest Default, Runesmith Default, Shadowknight Default, Shaman Default, Shukenja Default
Duration
18 ticks (about 12 min 18 s)
The longest this effect was ever seen to last in players' game logs, in ticks (a tick is about 41 seconds). It can vary with the caster's level, and combat effects count down in pulses inside a tick.
Help File
help Frenzy FRENZY Syntax: cast 'frenzy' <target> The frenzy spell fills the target with righteous fury, greatly increasing his or her attack skill and damaging capacity. Unfortunately, this divine wrath is coupled with a tendency to ignore threats to personal safety, making the character easier to hit. Frenzy provides immunity to the calm spell (see 'help calm'), and may only be used on those of the caster's alignment. See also - BENEDICTIONS