Mentalist Default
Group Type
Default
Abilities
Abandon Hope, Acid Blast, Amnesia, Astrology, Betray, Blizzra, Burning Hands, Calm, Chain Lightning, Charm Person, Chill Touch, Color Spray, Detect Evil, Detect Good, Detect Hidden, Detect Invis, Detect Magic, Detect Poison, Distortion, Fake Illness, Farsight, Fireball, Fly, Focused Aggression, Gate, Giant Strength, Haste, Haze, Healing Dream, Identify, Influence Confidence, Infravision, Invisibility, Know Alignment, Know Languages, Light Foot, Locate Object, Magic Missile, Mass Invis, Nexus, Pass Door, Portal, Recover, Refresh, Restore Mind, Self Projection, Shocking Grasp, Sleep, Summon, Teleport, Ventriloquate, Water Breathing, Waypoint, Word of Recall