{
  "name": "The Hall of Statuary",
  "sector": "inside",
  "gmcpExits": [
    "N",
    "S"
  ],
  "parsedExits": [
    "north",
    "south"
  ],
  "firstSeen": "2026-01-11T00:09:13.975+00:00",
  "lastSeen": "2026-07-13T11:54:17.227+00:00",
  "variants": [
    {
      "descriptionKey": "951BB09D8A06624195A0C4910A1593C24821D417CA6E6C7AC151BA6028E85BD6",
      "rawTitle": "\u001b[0;36mThe Hall of Statuary\u001b[0m\n",
      "rawDescription": "  A few scars still show of the rigorous combat that used to fill this\n\nroom.  The floor is polished and smooth, free of prior scuffs, and while\n\nhere and there a gouge in the wall was too deep to be removed, such marks\n\nare uncommon.  The walls and floor are the same stark, smooth black marble\n\nas the rest of the Keep.  However, this room is more well-lit than most - a\n\nhuge crystal chandelier hangs from the ceiling, and a number of candelabras\n\nare spread throughout.  The focus of this room, of course, is the number of\n\n\u001b[1;30mmemorials\u001b[0m that fill it, from the statues lining the walls to a pair of\n\npaintings, as well as an enormous \u001b[1;30mcenotaph\u001b[0m at the center of the room.  \n\n\r\n",
      "exitsLine": " [Exits:\u001b[0;32m north south \u001b[0m ]\n",
      "objects": [
        "     Various memorials fill this room, a large cenotaph in the center. \n"
      ],
      "firstSeen": "2026-01-11T00:09:13.975+00:00",
      "lastSeen": "2026-07-13T11:54:13.136+00:00",
      "seenCount": 7
    }
  ]
}