{
  "name": "Secret Society Safehouse",
  "sector": "city",
  "gmcpExits": [
    "S"
  ],
  "parsedExits": [
    "south"
  ],
  "firstSeen": "2026-06-19T18:49:20.129+00:00",
  "lastSeen": "2026-08-22T21:07:34.442+00:00",
  "variants": [
    {
      "descriptionKey": "A32B0DA7C1BEC0E27A93AC591EBD4213DA1C6CBAE27DB92AB59DF8B2B6874B44",
      "rawTitle": "\u001b[0;36mSecret Society Safehouse\u001b[0m\r\n",
      "rawDescription": "  The house is dark and empty. No light enters through the boarded up windows.\r\n\nThe soft murmur of voices can be heard, but from where you cannot see.\r\n\n\r\n",
      "exitsLine": " [Exits:\u001b[0;32m south \u001b[0m ]\r\n",
      "objects": [
        "     A corpse of a recently assassinated victim lies here.\r\n"
      ],
      "firstSeen": "2026-08-22T21:07:26.359+00:00",
      "lastSeen": "2026-08-22T21:07:33.926+00:00",
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      "rawTitle": "\u001b[0;36mSecret Society Safehouse\u001b[0m\n",
      "rawDescription": "  The house is dark and empty. No light enters through the boarded up windows.\n\nThe soft murmur of voices can be heard, but from where you cannot see.\n\n\r\n",
      "exitsLine": " [Exits:\u001b[0;32m south \u001b[0m ]\n",
      "objects": [
        "     A corpse of a recently assassinated victim lies here.\n"
      ],
      "firstSeen": "2026-06-19T18:49:20.129+00:00",
      "lastSeen": "2026-06-19T18:49:20.129+00:00",
      "seenCount": 1
    }
  ]
}